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Maplestory dps chart 2016 gms4/1/2024 Or just using battle analyzer for a bit.Īctually anything past % dealt over X time is busted and plain wrong. Hits/sec (the more useful thing for calculating DPM) is harder to do and involves diving into the files to find skill delays. You'd probably do this by first factoring in the different weapon multipliers, and then just straight up reducing your baseline to 100% and adjusting the rest of the %s to match. This also has the added benefit of being more useful on sub-2m~2m people because then we don't need their actual damage while still being able to calculate the damage they should theoretically be able to do assuming they're not capping.Ĥ) Normalize against a baseline (this DPM chart did pallies). This gives you %/sec of your damage range. Simplest way to get a fairly accurate DPM chart:Ģ) Hit it with your attack skills for n minutes (where n is an integer > 1).ģ) Look at your average damage per second for each skill, divide it by your damage range and multiply it by 100.
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